Specialists in Blast & Match-2 Mechanics

Match-2 & Blast Level Design Outsourcing

Blast mechanics power the world's top-grossing mobile games. We design the layer structures, chain reactions, and difficulty curves that keep players engaged and spending.

Why Blast Level Design Demands Specialists

Blast levels look simple to players. To designers, they are systems of layered obstacles, booster economy, and emotional pacing that must balance on a knife's edge.

Layer Architecture

Every layer combination - ice, boxes, chains, portals - creates exponential interaction space. Poor layering kills retention in the first 30 levels.

Our Core Skill

Chain Reaction Design

We craft the satisfying cascade moments that make blast games feel rewarding. The “one more try” feeling is engineered, not accidental.

Booster Economy

Difficulty gates must be designed to nudge booster use without forcing it. We calibrate the exact tension between “I can do it” and “I need help.”

Our Blast Design Expertise

We have designed blast levels for games competing directly with Royal Match and Homescapes. Our designers understand the genre from the inside - including Playrix's proprietary difficulty frameworks.

Obstacle Introduction Flow

Each new obstacle type - locks, generators, cages - needs its own introduction arc. We sequence these so players learn without tutorials.

Win Rate Calibration

We target specific win-rate windows (40–60% on hard levels) that maximize retention without driving churn. Every level is manually verified before delivery.

Live-Ops Pack Delivery

We deliver 300+ blast levels per week at scale. Live-ops packs are designed with consistent difficulty ramps so weekly updates feel fresh, not random.

Why Outsource Blast Design to U2A?

Ex-Playrix Veterans

Our leads shipped blast levels for Top 100 Grossing titles. We know what the top studios expect.

Blast-Native Thinking

We do not adapt match-3 logic to blast. We design for blast-specific physics, obstacle stacks, and clear conditions from the ground up.

Full Pipeline Ownership

From level geometry to QA signoff - we own the entire process so your team stays focused on product.

NDA Compliant

No public portfolio. Your game's IP, mechanics, and level data are fully protected.

How We Work

4 quick steps to boost your content pipeline

Contact Us

Reach out to contact@u2a.games to start the conversation.

Define Scope

Establish the number of levels and specific services you need.

Set Criteria

Agree on acceptance criteria (we can help define this if needed).

Start Work

Share editor access and documentation, and we begin immediately.

Strict NDA Compliance

We take confidentiality seriously. We are ready to sign and strictly follow your Non-Disclosure Agreements to ensure your project's security and intellectual property are fully protected.

Fast response time guaranteed